Apple Inc.Apple Inc.
Apple ignited the personal computer revolution in the 1970s with the Apple II and reinvented the personal computer in the 1980s with the Macintosh. Today, Apple continues to lead the industry in innovation with its award-winning computers, OS X operating system and iLife and professional applications. Apple is also spearheading the digital media revolution with its iPod portable music and video players and iTunes online store, and has entered the mobile phone market with its revolutionary iPhone.
AutodeskAutodesk
Autodesk first revolutionized the software industry with the AutoCAD product, which introduced drafting on a PC. The widespread popularity of AutoCAD software forged our company's lifetime commitment to practical innovation that drives productivity and profitability. AutoCAD also paved the way for Autodesk technology leadership in industries such as building, infrastructure, manufacturing, media and entertainment, and wireless data.

Today, Autodesk is a fully diversified software company that provides targeted solutions for creating, managing, and sharing digital assets. Our community numbers more than six million users and includes four global strategic partners: Microsoft, Intel, Hewlett-Packard, and IBM as well as 2,500 third-party developers. What unites us all is the same spirit our company was founded on: innovation that drives real-world success. You can see that success in the accomplishments of our loyal customers, which include 100 percent of Fortune 100 companies and 98 percent of Fortune 500 companies.
Intel CorporationIntel Corporation
Intel, the world's largest chip maker, is also a leading manufacturer of computer, networking and communications products.
MicrosoftMicrosoft
Microsoft revolutionized the gaming industry with the November 2001 launch of Xbox. (http://www.xbox.com), its first-generation video game and entertainment system, now sold in 26 countries. Microsoft introduced its next-generation system, Xbox 360, in the 2005 holiday season in Europe, Japan and North America, and has launched the system in Colombia, Hong Kong, Korea, Mexico, Singapore and Taiwan in 2006. The system has been launched in Australia and New Zealand in March 23, 2006. Xbox 360 (http://www.xbox.com/xbox360) is the most powerful video game and entertainment system, delivering the best games, the next generation of the premier Xbox Live online gaming service, and unique digital entertainment experiences that revolve around gamers.
Nintendo Co.,Ltd.Nintendo Co.,Ltd.
The worldwide innovator in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Wii™, Nintendo DS™, Game Boy® Advance and Nintendo GameCube™ systems. Since 1983, Nintendo has sold nearly 2.4 billion video games and more than 409 million hardware units globally, and has created industry icons like Mario™, Donkey Kong®, Metroid®, Zelda™ and Pokémon®. A wholly owned subsidiary, Nintendo of America Inc., based in Redmond, Wash., serves as headquarters for Nintendo’s operations in the Western Hemisphere. For more information about Nintendo, visit the company’s Web site at www.nintendo.com.
PhysX by NVidiaPhysX by NVidia
Delivering physics in games is no easy task. It's an extremely compute-intensive environment based on a unique set of physics algorithms that require tremendous amounts of simultaneous mathematical and logical calculations.

This is where NVIDIA PhysX Technology and GeForce processors come in. NVIDIA PhysX is a powerful physics engine enabling real-time physics in leading edge PC and console games. PhysX software is widely adopted by over 150 games, is used by more than 10,000 developers of all types and is supported on Sony Playstation 3, Microsoft Xbox 360, Nintendo Wii and PC. PhysX is optimized for hardware acceleration by massively parallel processors.
Rocketbox Studios GmbHRocketbox Studios GmbH
Rocketbox Libraries are well known in the 3D industry for high quality stock 3d models and animations. The prefab characters and animals that belong to this product line are all optimized for real time applications. They can be licensed by software developers to save a lot of time and budget during the development of their projects. Rocketbox Libraries are used by customers from many different industries, for example Game Development, Training, Simulation, Virtual Reality, Architecture, Film, and many others. The newest release from Rocketbox Libraries is “Complete Characters HD” with very sophisticated human figures that even include facial animation rigs.
 
Rocketbox Studios is also a graphics studio that offers custom art and animation services for customers that want to outsource parts of their asset creation to a reliable partner. Rocketbox was founded in the year 2002 - their specialization lies in creating 3d characters and in animating them with the help of their Xsens MVN Motion Capture System.
Sony Computer EntertainmentSony Computer Entertainment
Recognized as the global leader and company responsible for the progression of consumer-based computer entertainment, Sony Computer Entertainment Inc. (SCEI) manufacturers, distributes and markets the
PlayStation® game console, the PlayStation®2 computer entertainment system, the PSP® (PlayStation®Portable) handheld entertainment system and the PLAYSTATION®3 (PS3®) system. PlayStation has revolutionized home entertainment by introducing advanced 3D graphic processing, and PlayStation 2 further enhances the PlayStation legacy as the core of home networked entertainment. PSP is a new handheld entertainment system that allows users to enjoy 3D games, with high-quality full-motion video, and high-fidelity stereo audio. PS3 is an advanced
computer system, incorporating the state-of-the-art Cell processor with super computer like power. SCEI, along with its subsidiary divisions Sony Computer Entertainment America Inc., Sony Computer Entertainment Europe Ltd., and Sony Computer Entertainment Korea Inc. develops, publishes, markets and distributes software, and manages the third party licensing programs for these platforms in the respective markets worldwide.

Headquartered in Tokyo, Japan, Sony Computer Entertainment Inc. is an independent business unit of the Sony Group.